Hello everyone!

I hope this message finds you well.

It’s been only one month of Early Access, but thanks to everyone who took the time to leave feedback, the game is already at 92% positive reviews. Thank you for helping us get here!

We set out to create something new and meaningful, so we’re super happy about how many of you say they’ve never played a role-playing game like this, and how tense and immersive the experience is.

This is high praise coming from someone who owns over 2500 games and almost never leaves a review.

This is high praise coming from someone who owns over 2500 games and almost never leaves a review.

GAME UPDATES

There have been these notable improvements since the launch:

1) adding options adjusting the difficulty and reducing sources of potential frustration. It’s been well-received, with users mentioning specifically how frustration-free the experience now can be.

2) greatly reducing the length of tutorial texts

3) adding multiple characters save slots enabling you to explore the story

4) significantly reducing amount of game mechanics and story flow bugs

WHAT’S AHEAD

After careful evaluation, we decided to prioritize finalizing the story. While the character art is also important (and we’ll address some issues along the way), having the story finalized first will leave us more time to test and implement feedback. Sacred Fire’s second and third acts will be released as free major updates. Act II is coming in Q1 2022, and Act III in Q2 of the same year.

With the story completed in Q2 2022, our focus will shift to finalizing the art (customization variety, poses, expressions, and enemy variety), and localizing (translating) the game into more languages. During Early Access, Sacred Fire will only be available to play in English, but at full release, it will have the following languages:

  • German
  • Russian
  • French
  • Spanish
  • Chinese
  • Slovak

I’ll keep you informed as soon as we have more details about the full release. 

Thank you for your patience and support.

Kind regards,

Andrej