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Scene Editing Pass, Character Creation Presets & ‘Be Like Water’ Combat
Art Upgrade #1 + Combat AI + Role-Playing
Deadly Combat & Art Preparation Pass
UX Wrap-Up & Clean-Up
Fundamental Quality Upgrade #3: Combat & More
Fundamental Quality Upgrade #2: Pacing
Fundamental Quality Upgrade #1: User Interface
A new beginning for the story
Sacred Fire time frame update & the story behind the game
Early Preview play-testing + Game Developer Conference
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